civ 5 patch 1.0.1.511

Corrected pokemon emerald emulator gba an issue that could cause unhappiness from city count and number of specialists to become incorrect over the course of a long game.
Crash: Fixed a crash that could occur in hot-seat when exiting to the main menu.
When a unit is destroyed that is carrying another unit, make sure to kill both (missiles sometimes lingered).Found and corrected additional causes of Out-of-Sync.Crash: Fixed a crash that could occur when a unit was eliminated by standing too close to a Citadel).Multiplayer now using the same AI move caching as single player, improving turn-times significantly.It was currently displaying a because of war notification which is incorrect.Dll ; ALI213: Steam_API.Bugs - When scrapping a unit, make sure any cargo units are scrapped as well.NEW patch - 19th of December.Exploit: Corrected an exploit that allowed a player konica c5500 user manual to lag the UI to gain multiple free techs.



Host can now kick players from the staging room when loading a save (if a player cannot return to a game, the game can now be continued by the rest of the players).
Changed Frigate obsolete tech to Combustion.
Changed notification language for when a Research or Trade deal is cancelled due to the AI running out of funds to pay for it (per-turn deal or are eliminated.
UI - Change Load Game save sorting to be Last Modified by default.Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to generate endless City Strikes.Sid Meier's Civilization V PC Update Released.Product Update - Valve, multiplayer - Significant improvements to general multiplayer stability.Lobby improvements: We now display game details in the lobby list (players in each game, map size, map type, DLC required, etc.).To download select guide language.Fixed Korean science building exploit.Significant improvements to Hot-Join stability.Exploit: Corrected an exploit that allowed players on the same team to trade cities back and forth to auto-heal.Corrected a bug that was causing eliminated Civs to not generate notifications correctly.